4.5.5.8 -> 4.6.0.0 - Milestone Update

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    • 4.5.5.8 -> 4.6.0.0 - Milestone Update

      [Blocked Image: https://sky-fighter.com/img/MS_46/SF_Logo.png]
      Date:
      14.08.2015
      Version:
      4.5.5.8 -> 4.6.0.0
      Start:
      12:50
      End:
      23:20

      Pre-Note:
      We are proud to present you our biggest update in history of Sky-Fighter.
      We please you to read this huge changelog carefully since a lot of new features and changes are listed and explained properly.

      Changelog:
      [Performance]
      - Added several performance improvements
      - Added several stability improvements
      - Bullets/Missiles explodes when they fly out of map-boundary
      - Overworked the font system
      -> Added an intelligent and dynamic caching system for the fonts
      -> Improved the font handling in multiple interface windows
      - Improved ground collision detection
      - Improved the memory management of map objects
      - Improved the loading method of the icons in the "Donate Shop" slightly
      - Improved the 3D Model loading method
      - Improved the 3D Model optimization
      - Improved the performance of water rendering
      - Improved the preload method for the select mode
      - Upgraded the compiler
      - Upgraded the file cryption
      - Upgraded the sound library
      - Removed the starting sequence
      - Removed the ending sequence
      - Removed unrequired warehouse tab tooltips
      - Removed multiple unused/not working/not required parts/features out of the game
      - Removed the 32 bit memory restriction being able now to use more than 1,7 GB memory


      [Graphic]
      - Apply/Remove Button in the "Contour Collection" do blink now
      - Overworked the option setting "Effect Detail" with the states "OFF" - "Low" - "High"
      -> OFF = 0 - almost no effects
      -> Low - you see own effects and enemy’s skill
      -> High - you see enemy’s weapons
      - Removed MSAA (Multi-Sampling Anti-Aliasing)
      - Added SMAA (Enhanced Subpixel Morphologi­cal Anti-Aliasing) replacing "Effect Filter" in the option menu
      - Added a new shader for armors with improved light/shadow calculation (Pixel Shader 3.0 required)
      -> Added as "Bump Mapping" tick box in the option menu
      - Added a "Reflection" tick box in the option menu
      -> Added reflection in the preview gear of the inventory window
      -> Added reflection on other players gear


      [Content]
      (Map)
      - Added new map "Eldorado Metropolis"
      - Added a gate to "Eldorado Metropolis" in "Mirny Pit"
      - Added new map "Sector 71 Operation"
      - Added a gate to "Sector 71 Operation" in "Eopi"
      - Added new event map "Ranger Base Camp"
      - Added new event map "Canyon of Pilots"

      (Quests)
      - Added 5 new missions in "Eldorado Metropolis"
      - Improved the quest translations from "Revolt Ignition" quests "Shortcut" up to "Appearance of NGC Ace"
      - Removed mission warps to "Sunshine Born"

      (Features)
      - Added Mission Mark Upgrade System
      - Added Daily Mission System
      - Added P.E.T. Upgrade System
      - Added CPU Legend System
      - Added FBW Buff System
      - Added Trade Center System
      - Added Return Auction System
      - Overworked the Boss Reward System
      - Overworked the SP Level System
      - Overworked the Kill-Counter
      - Added a counter giving players 2 Donate Points every 5 minutes
      - Removed the rewards on the Vote System (Website)
      - Added Nation Balance Buff System
      - Added Ping Feature
      - Added FPS Feature
      - Added FoV Feature
      - Added OSD Feature
      - Added Lag Compensation Feature
      - Added World Map Feature
      - Added new Happy Hour Features
      - Added Warzone System

      (Functions)
      - Improved [Blocked Image: https://sky-fighter.com/img/MS_46/[Effect]_Original.png] "[Effect] Original" and [Blocked Image: https://sky-fighter.com/img/MS_46/[Contour]_Original.png] "[Contour] Original" as they clean now every kind of Armor/Weapon
      - Removed the "recharge" button in the "Donate Shop"
      - Improved the item preview in the "Donate Shop"
      - Increased length is item description form 200 up to 300 chars
      - Increase maximum munition capacity of weapon with effects by 20%
      - Shows a ban message after disconnect when you got banned while playing.
      - The Rest Experience Counter for monster does not reduce on event maps anymore
      - Do not require [Blocked Image: https://sky-fighter.com/img/MS_46/Bionic_Core_of_the_Phillion.png] "Bionic Core of the Phillion" anymore to damage Crystals on Burning Maps
      - Duels are denied on Burning Maps
      - Added a HP-preview bar for NGC War-Monster
      - Added a nation damage percent bar for NGC War-Monster
      - Overworked the lifetime system of monsters
      - Enchant break warning appears when the probability of enchant is not 100%
      - Sending a system message in sent to the members of the same nation when the max. Enchant is reached
      - Added a enchant spam detection
      - Added "Strategic Point" in "Den of Site - A"
      - Added "Strategic Point" in "Den of Site - B"
      - Added "Strategic Point" in "Pandea A Point"
      - Added "Strategic Point" in "Pandea B Point"
      - Added "Double Strategic Point" in "Island's Dream"
      - Added a hitbox collision detection
      - Overworked the network cryption


      [Bugfix]
      - Fixed the word-wrap bug on reading letters
      - Fixed a bug making it the server unable to automatic restart after a specific issue appeared
      - Fixed a bug where invalid numbers are shown on the item info when the level got reduced
      - Fixed a bug where some effects are rendered multiple times or being invisible
      - Fixed the probability calculation and evasion usage on attacks of standard weapons
      - In case your engine got removed you will be towned
      - Fixed a bug made you activate skills or interact with the Interface by typing in the chat while taking off or moving through a gate
      - Fixed a bug where the cursor could drop out the UI while writing a letter
      - Fixed a bug allowing you to dissolute items you are currently wearing
      - Fixed a bug making it difficult to close message boxes
      - Fixed a bug on whisper chat windows while the interface is hidden
      - After switching of the P.E.T. sockets stay useable as long as the new P.E.T. has the same kind of sockets
      - Capsules can’t be opened in the arena anymore
      - When you b-enter stay in the air no new target will be locked
      - Fixed a bug where you could lock dead targets
      - Fixed a bug when you withdraw the "Infinity Field" after you won it
      - Fixed a bug using the inventory sort function while trading
      - Fixed a bug making the game crash on entering countable items while trading
      - Duel requests aren’t possible anymore when you have 0 HP
      - Fixed a bug where you received region chat messages from the previous map when you warp or login
      - Added a range validation of Attack
      - Even with a full inventor you can receive quest items now
      - Fixed a bug where SP's spawned before a Mothership starts
      - Fixed a bug where brigade leaders couldn't set a new leader after they reverted their nation leader application
      - Fixed the size and position of the inventory trashcan for drag&drop items
      - Fixed the invisibility of several monsters
      - Fixed the incorrect render order of several objects with transparent pieces
      - Fixed the collision calculation on huge monsters like "Ultima Kreacia"
      - Removed the red light in "Akron"
      - Fixed the advertising Images in the "Decca Stadium"
      - Fixed a problem allowing you to move into the ground or object by strafing the gear with "a" or "d"
      - Improved string wrapping and text color save on speaker messages
      - Fixed the missing animation on usage of SP-Kits
      - Fixed the robot armors


      [Balance]
      - Overworked Enchant Rates
      - Overworked Enchant SPI Costs per Enchant
      - Increased the maximum Enchant up to 18
      - Respawning on a map of your own nation after the death grants you 5 seconds invincibility.
      - Respawning on a FrontBaseWar map which your brigade controls grants you 5 seconds invincibility.
      - Respawning on "Sunshine Born", "Lost Oasis", "Island's Dream" or "Bark City" after the death grants you 5 seconds invincibility.
      - You are 5 seconds invincible against collision damage after you got attacked by an enemy player
      - You are 5 seconds unable to use [Blocked Image: https://sky-fighter.com/img/MS_46/Express_City_Return_Portal.png] "Express City Return Portal" or [Blocked Image: https://sky-fighter.com/img/MS_46/Express_Outpost_Return_Portal.png] "Express Outpost Return Portal" after you got attacked by an enemy player
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Express_City_Return_Portal.png] "Express City Return Portal" and [Blocked Image: https://sky-fighter.com/img/MS_46/Express_Outpost_Return_Portal.png] "Express Outpost Return Portal" are denied in the quickslotbar
      - You are 5 seconds unable to use any skill after accepting a warp from a Game-Master
      - Tweaked the probability of standard weapons in dependency to the distance
      - Increased the base walk speed in city slightly
      - M-Gear's invincible mode do now also prevent using skills
      - Changing equipment outside of the town is 20 seconds denied after you changed the same item type before
      - Require level 70 or higher to use the "Send Gift" function in "Donate Shop"
      - Require level 25 or higher to use the Arena
      - Overworked several monster drops
      - Overworked several item recipes
      - Overworked attacks of boss monsters
      - "Blesskrea" doesn’t spawn monsters anymore
      - "NGC Gomora" defense increased by ~ 8%
      - "NGC Calcani" is stronger now
      - Mighty Monsters from the "Nation Infinity Field" gets slightly stronger
      - Increase "Tetzlica"s HP
      - Reduced strength of several Episode 4 monsters by ~ 3 levels
      - Removed the HP-recovery of "Redline Rocket Launcher"
      - Overworked the spawns of "Hazle Research Center"
      - Overworked the spawns of "Violet Cave"
      - Overworked the spawns of "Mirny Pit"
      - Modified the Strategic Point calculation system preventing it to spawn more than 2 times the Strategic Point of the same nation in a row
      - Reduced the building time of teleporters from 180 seconds down to 90 seconds
      - Strategic Points on Mothership are 5 levels higher than the Mothership itself
      - Time between the rematch of a FrontBaseWar it set from 5 days up to 10 days
      - Global-Chat is blocked while a Mothership or FrontBaseWar is in progress
      - Speakers are blocked while a Mothership or FrontBaseWar is in progress
      - Increased the inventory space by 6


      [Shop]
      - Unified Shield Cards of all 4 GEAR-Types
      - Selecting stackable items in Warehouse/Factory/Shops with the count of 1 won’t ask you how many items you want use

      (Armor Contour Shop)
      - Added the new shop "Armor Contour Shop" in the city
      - Removed all Armor Contour Cards from "Donate Shop"
      - Implemented all Armor Contour Cards into the "Contour Collection"
      - Armor Contour Cards will disappear 365 days after usage
      - Applied Armor Contour Cards will disappear on remove
      - Added all Armor Contour Cards of the "Contour Collection" to the "Armor Contour Shop"
      - Added a Contour Preview in the "Armor Contour Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Style_Token.png] "Style Token" are required for every item in this shop

      (Weapon Contour Shop)
      - Added the new shop "Weapon Contour Shop" in the city
      - Removed all Weapon Contour Cards from "Donate Shop"
      - Removed all Partner Contour Cards from "Donate Shop"
      - Removed all Weapon Effect Cards from "Donate Shop"
      - Added all Weapon Contour Cards to the "Weapon Contour Shop"
      - Added all Partner Contour Cards to the "Weapon Contour Shop"
      - Added all Weapon Effect Cards to the "Weapon Contour Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Style_Token.png] "Style Token" are required for every item in this shop

      (Card Shop)
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Armor_Powerup_Card.png] Added "Armor Powerup Card V10 to V11" into the "Card Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Armor_Powerup_Card.png] Added "Armor Powerup Card V11 to V12" into the "Card Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Armor_Powerup_Card.png] Added "Armor Powerup Card V12 to V13" into the "Card Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Armor_Powerup_Card.png] Added "Armor Powerup Card V13 to V14" into the "Card Shop"

      (Donate Shop)
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Hyper_Enchant_Item_Protect_Card.png] Removed "Hyper Enchant Item Protect Card (E14)" from the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Hyper_Enchant_Item_Protect_Card.png] Added "Hyper Enchant Item Protect Card (E16)" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Style_Token.png] Added "Style Token" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/REA_PIERCE_STD.png] Added "Dual Std. Reatt. + Pierce Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/REA_PIERCE_ADV.png] Added "Dual Adv. Reatt. + Pierce Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/REA_PROB_STD.png] Added "Dual Std. Reatt. + Prob. Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/REA_PROB_ADV.png] Added "Dual Adv. Reatt. + Prob. Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/DEF_SHIELD.png] Added "Dual Def. + Shield Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/EVA_SHIELD.png] Added "Dual Eva. + Shield Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Energy_Card.png] Added "[+] Hyper Energy Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Energy_Shield_Card.png] Added "[+] Hyper Energy/Shield Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Shield_Card.png] Added "[+] Hyper Shield Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Adv._Att._Card.png] Added "[+] Hyper Adv. Att. Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Std._Reatt._Card.png] Added "[+] Hyper Std. Reatt. Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Adv._Reatt._Card.png] Added "[+] Hyper Adv. Reatt. Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Std._Prob._Card.png] Added "[+] Hyper Std. Prob. Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Adv._Prob._Card.png] Added "[+] Hyper Adv. Prob. Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Std._Att._Card.png] Added "[+] Hyper Std. Att. Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Std._Pierce_Card.png] Added "[+] Hyper Std. Pierce Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Adv._Pierce_Card.png] Added "[+] Hyper Adv. Pierce Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Def._Card.png] Added "[+] Hyper Def. Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[+]_Hyper_Eva._Card.png] Added "[+] Hyper Eva. Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/CPU_Legend_Upgrade_Card.png] Added "CPU Legend Upgrade Card" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Armor_Powerup_Card.png] Added "Armor Powerup Card V14 to V-Final" into the Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Biohazard_Veil.png] Added "Biohazard Veil" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Juice_of_God.png] Added "Juice of God" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Pride_of_Sky.png] Added "Pride of Sky" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Devilscreature.png] Added "Devilscreature" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Peacemaker.png] Added "Peacemaker" into the "Donate Shop"
      - [Blocked Image: https://sky-fighter.com/img/MS_46/Organ_of_Death.png] Added "Organ of Death" into the "Donate Shop"

      (Gina's Token Shop)
      - Moved the "Exchange" shop on the main level of the city
      - Closed the entry to the old "Exchange" shop location
      - Renamed "Echange" to "Gina's Token Shop"
      - Overworked the content of the shop using 6 kinds of new tokens:
      -> [Blocked Image: https://sky-fighter.com/img/MS_46/Activity_Token.png] Activity Token (Being online in a row for a hour)
      -> [Blocked Image: https://sky-fighter.com/img/MS_46/SP_Token.png] SP Token (Winning a Strategic Point)
      -> [Blocked Image: https://sky-fighter.com/img/MS_46/FBW_Token.png] FBW Token (Winning a FontBaseWar)
      -> [Blocked Image: https://sky-fighter.com/img/MS_46/MS_Token.png] MS Token (Winning a Mothership
      -> [Blocked Image: https://sky-fighter.com/img/MS_46/DM_Token.png] DM Token (Succeeding a Daily Mission)
      -> [Blocked Image: https://sky-fighter.com/img/MS_46/Event_Token.png] Event Token (Participating on Events)

      (FrontBaseWar Shops)
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[Guild_Leader]_Summon_All.png] Added "[Guild Leader] Summon All" to the FBW Part Shop
      - [Blocked Image: https://sky-fighter.com/img/MS_46/[Guild_Leader]_Summon_Member.png] Added "[Guild Leader] Summon Member" to the FBW Part Shop
      - Added Mirny Pit to the FBW Warp Shop
      - Added Alioth to the FBW Warp Shop


      [Name]
      - Used short version for common words like "evasion" -> "eva."
      - Renamed "Sky-Fighter Activity Reward" to [Blocked Image: https://sky-fighter.com/img/MS_46/Activity_Token.png] Activity Token
      - Renamed item [Blocked Image: https://sky-fighter.com/img/MS_46/P.E.T.png] "Personal Electronic Toy (Evo Type)" to [Blocked Image: https://sky-fighter.com/img/MS_46/P.E.T.png] "P.E.T. (Evo Type)"
      - Renamed item [Blocked Image: https://sky-fighter.com/img/MS_46/P.E.T.png] "Personal Electronic Toy (SF Type)" to [Blocked Image: https://sky-fighter.com/img/MS_46/P.E.T.png] "P.E.T. (SF Type)"
      - Renamed "Retro 2" armor series to:
      -> First Thunder Veil
      -> First Sentry Defender
      -> First Mark Guarder
      -> First Strike Binder
      - Renamed monster "NGC Co-Leader" to "Saleos"
      - Renamed monster "NGC Quetzalcoatl" to "Teztlica"
      - Colored several Enchant Cards

      [Interface]
      - "Enchant Chance Card"s show their % value in the function description now
      - Enchant number is now shown on beginning of item names in the "Item Info"
      - Overworked the "Laboratory"
      - Calculated Enchant Rates are shown colored in the "Laboratory"
      - Mixing Probability are now shown colored in the "Item Mixing Info" and in the "Factory"
      - SPI value 0 is shown in shops, "Factory" and "Item Mixing Info" as "Free"
      - The level of monsters is now shown in the HP-Bar
      - Added new chat font: light green "\t"
      - Room name in the "Chatroom" interface in now cut down if too long
      - Names in the "Arena"-list are cut down when they are too big
      - Added a small image indicating your gear direction on the Minimap
      - Interface coordinates have now a black outline
      - The fly-speed can now show values over 999
      - Added a chat notification for received gifts
      - Overworked the chat notification on using the "Supply Shop"
      - Modified the map notification when the leader activate a map-wide buff
      - Modified the position of "Bonus Exp." tooltip.
      - Added a tooltip in the inventory for SPI/WP
      - You can trash items now by dragging the item out of the inventory
      - Friend list is now sorted by the name
      - Brigade Applications is now sorted by the date
      - "Doante Shop" doesn’t render the scrollbar when there is nothing to scroll
      - Overworked the Happy Hour message
      - Overworked the welcome message
      - Overworked the "Formation Create" window
      - Overworked the "Party List" window
      - Overworked the "Brigade List" window
      - Overworked the "Chat Room List" window
      - Overworked the "Chat Room Info" window
      - Overworked the "Chat Room Create" window
      - Overworked the "Chat Room Setting" window
      - Chat Room shows now the level of the members
      - When you start a duel the "User Info" window disappears automatically on start
      - Reduced the time on selling or moving multiple items from 200ms down to 100ms
      - Several message boxes are now acceptable by pressing enter
      - Overworked the Crystal Cave Minimap
      - Overworked the Nubarke Cave Minimap


      Explanation:
      [Blocked Image: https://sky-fighter.com/img/MS_46/Mission_Mark_Upgrade_System.png]
      [Mission Mark Upgrade System]
      - Requires killmarks from enemy nation kills to reach upgrade marks
      - Killmarks are shared with the whole formation to members having the same kind of mission running
      - Collected killmarks won't disappear on aborting or stating of missions.
      - New marks grants the player additional Shield, Probability and Pierce
      - Start able in the mission window category: "Revolt Ignition" -> "Extra"
      - M-Gear players do have a reduced amount of required Killmarks to finish their missions


      [Blocked Image: https://sky-fighter.com/img/MS_46/Daily_Mission_System.png]
      [Daily Mission System]
      - Allow succeeding one mission per day
      - Start able in the mission window category: "War of Pandea" -> "Extra"
      - Multiple different daily missions are available
      - Mission randomly changes per day
      - Succeeding a daily mission is rewarded with a [Blocked Image: https://sky-fighter.com/img/MS_46/DM_Token.png] "DM Token"


      [Blocked Image: https://sky-fighter.com/img/MS_46/P.E.T._Upgrade_System.png]
      [P.E.T. (Personal Electronic Toy) Upgrade System]
      - Allow upgrading [Blocked Image: https://sky-fighter.com/img/MS_46/P.E.T.png] "P.E.T. (Evo Type)" and [Blocked Image: https://sky-fighter.com/img/MS_46/P.E.T.png] "P.E.T. (SF Type)" up to "[V5]"
      - New P.E.T.s grants the player additional town speed, evasion and defense
      - [V1] - [V4] can be level up to 50.
      - [V5] can be level up to 55.
      - [V5] P.E.T.s has 2 Socket Slots available
      - With each level the given damage of the P.E.T. increases
      - [Blocked Image: https://sky-fighter.com/img/MS_46/P.E.T._Upgrade_Card.png] "P.E.T. Upgrade Card" is only available at "Gina's Token Shop"


      [Blocked Image: https://sky-fighter.com/img/MS_46/CPU_Legend_System.png]
      [CPU Legend System]
      - Upgrade existing level 110 CPU's up to its legend version
      - [Blocked Image: https://sky-fighter.com/img/MS_46/CPU_Legend_Upgrade_Card.png] "CPU Legend Upgrade Card" is only available at "Gina's Token Shop"
      - Upgrading the CPU will succeed by a rate of 80%

      [Blocked Image: https://sky-fighter.com/img/MS_46/FBW_Buff_System.png]
      [FBW (FrontBaseWar) Buff System]
      - Members of a brigade owning a FrontBase receive a permanent buff
      - The type of buff depends on the FrontBase:
      -> "Akron" grants probability
      -> "Rakion" grants pierce
      -> "Coronado" grants defense
      -> "Sodom" grants evasion
      - Members receive the buff with a strength of 5%
      - Leaders receive the buff with a strength of 7,5%

      [Blocked Image: https://sky-fighter.com/img/MS_46/Return_Auction_System.png]
      [Return Auction System]
      - Items which got broken on regular enchanting get added
      - A server wide message is given out on start and end of an auction
      - You can access it from everywhere through the interface button on the bottom right
      - A specific item is required per bid


      [Blocked Image: https://sky-fighter.com/img/MS_46/Boss_Reward_System.png]
      [Boss Reward System]
      - Amount of [Blocked Image: https://sky-fighter.com/img/MS_46/Trophy.png] Trophy’s given out by killing a boss monster is determined by multiple factors
      -> First Hit = 1 Trophy
      -> Most Damage = 2 Trophy
      -> Last Hit = 2 Trophy
      -> Participation = 3 Trophy
      - First Hit, Last Hit and Most Damage are notified as a map wide system message


      [Blocked Image: https://sky-fighter.com/img/MS_46/SP_Level_System.png]
      [SP (Strategic Point) Level System]
      - Removed dependency of "Consecutive Victory" System
      - Level of Strategic Points for each nation will increase each time it got destroyed (Maximum Level: 20)
      - Level of Strategic Points for each nation will decrease each time it got defended (Minimum Level: 1)
      - Level 9 or higher will attack all enemies in its range
      - Level 11 or higher will give the attacking nation a permanent "Triumphant Shout" buff as reward


      [Blocked Image: https://sky-fighter.com/img/MS_46/Kill-Counter.png]
      [Kill-Counter]
      - One time pet day the Kill-Counter can be filled to maximum
      - Being Level 1-124 increase the Kill-Counter for every monster kill
      -> BG, AG, IG requires a count of 300 to receive [Blocked Image: https://sky-fighter.com/img/MS_46/Kill-Counter_Reward.png] "Strength of Deca"
      -> MG requires a count of 200 to receive [Blocked Image: https://sky-fighter.com/img/MS_46/Kill-Counter_Reward.png] "Strength of Deca"
      - Being Level 125 increase the Kill-Counter for every enemy kill
      -> BG, AG, IG requires a count of 100 to receive [Blocked Image: https://sky-fighter.com/img/MS_46/Kill-Counter_Reward.png] "Reward of Phillon"
      -> MG requires a count of 60 to receive [Blocked Image: https://sky-fighter.com/img/MS_46/Kill-Counter_Reward.png] "Reward of Phillon"


      [Blocked Image: https://sky-fighter.com/img/MS_46/Nation_Balance_Buff_System.png]
      [Nation Balance Buff System]
      - Supports the weaker nation dynamically with a calculated PvP Damage bonus
      - Calculated each 2 hours based on the PvP strength of the current online players
      - Can also affect the rewarded war points


      [Blocked Image: https://sky-fighter.com/img/MS_46/Trade_Center_System.png]
      [Trade Center System]
      - New kind of shop next to the warehouse
      - Allow to register items for SPI or Warpoint and to buy items
      - Only items of the same nation are available
      - Only items of following kind can be registered:
      -> Kits
      -> Material
      -> Enchant Cards
      -> Gamble Cards


      [Blocked Image: https://sky-fighter.com/img/MS_46/Ping_Feature.png]
      [Ping Feature]
      - Pinging the server every 5 seconds
      - Giving you a visual feedback on the upper right side
      - Giving the exact milliseconds as tooltip by hovering with the mouse on it


      [Blocked Image: https://sky-fighter.com/img/MS_46/FPS_Feature.png]
      [FPS (Frames per Second) Feature]
      - Giving you a visual feedback of the current FPS on the upper right side


      [Blocked Image: https://sky-fighter.com/img/MS_46/FoV_Feature.png]
      [FoV (Field of View) Feature]
      - Added a new "Field of View" slider in the option menu
      - Set the "Field of View" (bends the 3D environment)


      [Blocked Image: https://sky-fighter.com/img/MS_46/OSD_Feature.png]
      [OSD (On-Screen Display) Feature]
      - Added a "On-Screen Display" tick box in the option menu
      - Shows a transparent UI in the middle of the screen providing you important information’s about your GEARs state


      [Lag Compensation Feature]
      - Compensates latent differences between attacker and attacked player


      [Blocked Image: https://sky-fighter.com/img/MS_46/World_Map_Feature.png]
      [World Map Feature]
      - Showing you the whole World Map
      - Shows map linking’s between maps
      - Shows smaller information per map
      - Shows where Strategic Points, FrontBaseWars and Motherships are currently running on
      - Accessible every time with the shortcut "n"


      [Blocked Image: https://sky-fighter.com/img/MS_46/New_Happy_Hour_Features.png]
      [New Happy Hour Features]
      - Added "WP Shop Item Price Decrease" as possible Happy Hour setting
      - Added "SPI Shop Item Price decrease" as possible Happy Hour setting
      - Added "Radar and Engine Enchant Probability increase" as possible Happy Hour setting
      - Added "Armor Enchant Probability increase" as possible Happy Hour setting
      - Added "Weapon Enchant Probability increase" as possible Happy Hour setting
      - Added "SP Recovery increase" as possible Happy Hour setting
      - Added "Shield Recovery increase" as possible Happy Hour setting
      - Added "Energy Recovery increase" as possible Happy Hour setting


      [Blocked Image: https://sky-fighter.com/img/MS_46/Warzone_System.png]
      [Warzone System]
      - All versus All PvP Map
      - Accessible via its own warp button in the city
      - Blocked while a nation war is in progress
      - Map changes randomly after every Strategic Point
      - Killed enemies grants you the first time 10% fuel and ~ 10% SP from the enemy


      [Binary’s Virustotal]
      Sky-Fighter.exe virustotal.com/de/file/3297d1e…71ba/analysis/1439582017/
      Launcher.atm virustotal.com/de/file/56ee8d6…fe92/analysis/1439582038/
      Engine.exe virustotal.com/de/file/0344e22…6b87/analysis/1439581696/
      Engine.xp virustotal.com/de/file/5da30c7…e044/analysis/1439581847/


      Full Update (760 MB)
      1st Sky-Fighter Mirror:
      sky-fighter.com/update/manual/…te_4.5.5.8_to_4.6.0.0.zip
      2nd Sky-Fighter Mirror:
      sky-fighter.org/update/manual/…te_4.5.5.8_to_4.6.0.0.zip
      Google Mirror:
      googledrive.com/host/0BxPG6Lv1…te_4.5.5.8_to_4.6.0.0.zip
      Splitted Update (3x~260 MB)
      1st Sky-Fighter Mirror:
      sky-fighter.com/update/manual/…te_4.5.5.8_to_4.5.8.0.zip
      sky-fighter.com/update/manual/…te_4.5.8.0_to_4.5.9.0.zip
      sky-fighter.com/update/manual/…te_4.5.9.0_to_4.6.0.0.zip
      2nd Sky-Fighter Mirror:
      sky-fighter.org/update/manual/…te_4.5.5.8_to_4.5.8.0.zip
      sky-fighter.org/update/manual/…te_4.5.8.0_to_4.5.9.0.zip
      sky-fighter.org/update/manual/…te_4.5.9.0_to_4.6.0.0.zip
      Google Mirror:
      googledrive.com/host/0BxPG6Lv1…te_4.5.5.8_to_4.5.8.0.zip
      googledrive.com/host/0BxPG6Lv1…te_4.5.8.0_to_4.5.9.0.zip
      googledrive.com/host/0BxPG6Lv1…te_4.5.9.0_to_4.6.0.0.zip
    • In case of login problems like "Sky-Fighter has stopped working" we advise you to install the newest DirectX.
      microsoft.com/en-US/download/details.aspx?id=35

      Sidenote: This startcrashes are not related to Sky-Fighter itself - those who has manually included missing DirectX librarys like d3dx9_43.dll into the Sky-Fighter Clientfolder do have such kind of crashes due to an invalid DirectX version (mixing different file versions togheter can result in bugs)