4.6.1.6 -> 4.6.1.7

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • 4.6.1.6 -> 4.6.1.7

      [Blocked Image: http://sky-fighter.com/img/SF_Logo.png]
      Date:
      30.06.2016
      Version:
      4.6.1.6 -> 4.6.1.7
      Start:
      01:10
      End:
      03:30

      Changelog:
      [Performance]
      - Improved threading of On-The-Fly Updates
      - Improved Guildmark handling
      - Overworked Server Database Framework
      - Overworked Scan Skill/Items
      - Improved 3D Model convertion
      - Upgraded the compiler
      - Cleanup unused functions
      - Improved several functions
      - Updated Cryption Enviroment

      [Feature]
      - RGA (Random Give Away) System added
      - Boss Armor System added
      - Killmark Shop added
      - Dogtag System added

      [Balance]
      - DP (Donate Point) are now given to a random time
      - B-Gear Invisible block time after PvP reduced to 5 seconds
      - Removed the 30 seconds delay after changing the Item outside the city
      - Added Skill "Charge Shot" Level 7 with 2200%+ Atk. and 75%+ Distance
      - Added Skill "Big Boom" Level 7 with 20 minute cooldown
      - Added Skill "Big Boom" Level 8 with 15 minute cooldown
      - Changed Echelon mission to group mission
      - Changed Guardian of the Vattalus mission to group mission
      - Increased dropchance of EP3-Boss-Armors out of Boss-Trophys
      - Added "Brog Uruk" to "Barrenland"
      - Added M-Gear exclusive Item copy "Deserve" of "Miracle Chocolate (7 Days)"
      - Increased "DemonGatling" Range up to 1600
      - Increased "Peacemaker" Range up to 1800

      [Graphic]
      - Improved Effect of "[Adv. Weapon Effect] Phoenix"
      - Improved Effect of "[Adv. Weapon Effect] Lightning"

      [Bugfix]
      - Fixed false positive debugging attempt
      - Fixed 3D Model convertion crash
      - Fixed Reflection behaviour in Select mode
      - Fixed Socket Item Inventory behaviour
      - Fixed Item handling and deleting
      - Skillbar do refresh now correct after relog
      - Added missing reward on defended MS(Mothership) war
      - Fixed System Window Render
      - Fixed Auction End notification
      - Fixed visible marks while being invisible
      - Fixed Contour Collection updating on armor change
      - Fixed rendering of Time in Shops
      - Fixed Leader Items provide/delete
      - Fixed an exploit in the Daily Mission System
      - Fixed mission "[DM] Infinamite and hunt"
      - Fixed Ground Colission Detection on "Pandea A Point"
      - Fixed Ground Colission Detection on "Pandea B Point"
      - Fixed effect animation of "Emerald Turtle Defender"
      - Fixed effect of explosion state of "First Thunder Veil"
      - Fixed effect of explosion state of "First Sentry Defender"
      - Fixed effect of explosion state of "First Mark Guarder"
      - Fixed effect of explosion state of "First Strike Binder"

      [Interface]
      - Overworked time render of Item Info
      - Overworked time render of Armor Collection
      - Changed Gear Type rendering in Item Info
      - Changed Level rendering in Item Info

      [Shop]
      - Removed swift cards from Donate Shop
      - Added "Boss Instant Upgrade Nanocapsule" to Donate Shop
      - Added "Hyper Enchant Item Protect Card (E17)" to Donate Shop
      - Added Skill "Charge Shot" Level 7 to Skill Shop
      - Added Skill "Big Boom" Level 7 to Skill Shop
      - Added Skill "Big Boom" Level 8 to Skill Shop
      - Added "[Partner Contour] Mihu" to Weapon Contour Shop
      - Added "[Partner Contour] Violet" to Weapon Contour Shop

      [Misc]
      - Improved alternative crash handler


      1st Sky-Fighter Mirror:
      sky-fighter.com/update/manual/…te_4.6.1.6_to_4.6.1.7.zip
      2nd Sky-Fighter Mirror:
      sky-fighter.org/update/manual/…te_4.6.1.6_to_4.6.1.7.zip
      Google Mirror:
      googledrive.com/host/0BxPG6Lv1…te_4.6.1.6_to_4.6.1.7.zip
      Mega:
      mega.nz/#!QoQg3JrJ!7nHiy-gpRDJ…zUZbtIULHJibjEYXIB5fMIF9E
      Images
      • C1.png

        176.26 kB, 355×483, viewed 265 times
      • C2.png

        170.95 kB, 357×487, viewed 243 times
      • C3.png

        167.71 kB, 356×482, viewed 225 times
      • C4.png

        169.34 kB, 357×485, viewed 216 times
      • C5.png

        166.36 kB, 356×485, viewed 228 times
      • J1.png

        175.39 kB, 357×485, viewed 236 times
      • J2.png

        197.24 kB, 357×485, viewed 238 times
      • J3.png

        171.3 kB, 356×485, viewed 214 times
      • J4.png

        168.54 kB, 356×485, viewed 208 times
      • J5.png

        194.47 kB, 357×484, viewed 243 times
      • S1.png

        163.35 kB, 356×486, viewed 216 times
      • S2.png

        165.13 kB, 356×486, viewed 243 times
      • S3.png

        163.91 kB, 355×483, viewed 207 times
      • S4.png

        185.8 kB, 356×484, viewed 194 times
      • S5.png

        184.06 kB, 354×485, viewed 233 times
      • V1.png

        159.46 kB, 355×482, viewed 233 times
      • V2.png

        196.75 kB, 354×484, viewed 228 times
      • V3.png

        200.38 kB, 357×483, viewed 204 times
      • V4.png

        202.45 kB, 354×486, viewed 233 times
      • V5.png

        186.04 kB, 355×486, viewed 270 times
      • summerupdate120.JPG

        188.64 kB, 1,130×790, viewed 277 times